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Skills Database

Skill

sm_sword

 Sword Mastery - Passive

Sword Mastery
MAX Lv : 10
Type: Passive
Effect: Increase damage with One Handed Sword Class Weapons.
[Lv 1]: Atk +4
[Lv 2]: Atk +8
[Lv 3]: Atk +12
[Lv 4]: Atk +16
[Lv 5]: Atk +20
[Lv 6]: Atk +24
[Lv 7]: Atk +28
[Lv 8]: Atk +32
[Lv 9]: Atk +36
[Lv 10]: Atk +40

sm_twohand

 Two-Handed Sword Mastery - Passive

Requirements: Sword Mastery
Two-Handed Sword Mastery
MAX Lv : 10
Type: Passive
Effect:Increase damage with Two Handed Sword Class Weapons.
[Lv 1]: Atk +4
[Lv 2]: Atk +8
[Lv 3]: Atk +12
[Lv 4]: Atk +16
[Lv 5]: Atk +20
[Lv 6]: Atk +24
[Lv 7]: Atk +28
[Lv 8]: Atk +32
[Lv 9]: Atk +36
[Lv 10]: Atk +40

sm_recovery

 Increase HP Recovery - Passive

Increase Recuperative Power
MAX Lv : 10
Type: Passive
Effect:Enhance natural HP Recovery. Max HP affects how much HP restoration is increased by this skill.
[Lv 1]: HP +5/10 sec
[Lv 2]: HP +10/10 sec
[Lv 3]: HP +15/10 sec
[Lv 4]: HP +20/10 sec
[Lv 5]: HP +25/10 sec
[Lv 6]: HP +30/10 sec
[Lv 7]: HP +35/10 sec
[Lv 8]: HP +40/10 sec
[Lv 9]: HP +45/10 sec
[Lv 10]: HP +50/10 sec

sm_bash

 Bash - Active

Bash
MAX Lv : 10
Type: Offensive
Target:Enemy
Effect:Hit an enemy with crushing force. If the Fatal Blow skill is learned, Bash will have an added Stun effect at levels 5 and higher.
[Lv 1]: +Atk 130%
[Lv 2]: +Atk 160%
[Lv 3]: +Atk 190%
[Lv 4]: +Atk 220%
[Lv 5]: +Atk 250%
[Lv 6]: +Atk 280%
[Lv 7]: +Atk 310%
[Lv 8]: +Atk 340%
[Lv 9]: +Atk 370%
[Lv 10]: +Atk 400%

sm_provoke

 Provoke - Active

Provoke
MAX Lv : 10
Type: Supportive
Target: Enemy
Effect:Enrage a target to decrease its Defense while increasing its Attack Strength. Ineffective against the Undead.
[Lv 1]: +5% Atk, -10% DEF
[Lv 2]: +8% Atk, -15% DEF
[Lv 3]: +11% Atk, -20% DEF
[Lv 4]: +14% Atk, -25% DEF
[Lv 5]: +17% Atk, -30% DEF
[Lv 6]: +20% Atk, -35% DEF
[Lv 7]: +23% Atk, -40% DEF
[Lv 8]: +26% Atk, -45% DEF
[Lv 9]: +29% Atk, -50% DEF
[Lv 10]: +32% Atk, -55% DEF

sm_magnum

 Magnum Break - Active

Requirements: Bash
Magnum Break
MAX Lv : 10
Type: Offensive
Property: Fire
Effect:Drain a small amount of the caster's HP to inflict Fire property area effect damage on enemies in the caster's vicinity and force them backward. For 10 seconds after Magnum Break, caster's weapon will receive a 20% Fire property strength enhancement.
[Lv 1]: +Atk 120%
[Lv 2]: +Atk 140%
[Lv 3]: +Atk 160%
[Lv 4]: +Atk 180%
[Lv 5]: +Atk 200%
[Lv 6]: +Atk 220%
[Lv 7]: +Atk 240%
[Lv 8]: +Atk 260%
[Lv 9]: +Atk 280%
[Lv 10]: +Atk 300%

sm_endure

 Endure - Active

Requirements: Provoke
Endure
MAX Lv : 10
Type: Active
Target: Self
Cast Time: Instant
Effect:Enables attacking and movement while receiving damage, but is automatically canceled after skill duration elapses or after caster is hit by 7 attacks. 10 sec cast delay. Disabled in War of Emperium.
[Lv 1]: 10 sec, Mdef +1
[Lv 2]: 13 sec, Mdef +2
[Lv 3]: 16 sec, Mdef +3
[Lv 4]: 19 sec, Mdef +4
[Lv 5]: 22 sec, Mdef +5
[Lv 6]: 25 sec, Mdef +6
[Lv 7]: 28 sec, Mdef +7
[Lv 8]: 31 sec, Mdef +8
[Lv 9]: 34 sec, Mdef +9
[Lv 10]: 37 sec, Mdef +10

sm_movingrecovery

 Moving HP-Recovery - Passive

Moving HP Recovery
Max Level: 1
Type: Passive
Effect: Character regenerates HP while walking. Rate is 50% of standing recovery, and not affected by Increase Recuperative Power skill.

sm_fatalblow

 Fatal Blow - Passive

Fatal Blow
Max Level: 1
Type: Passive
Effect: Adds chance of causing stun on target when using Bash level 6 or above. Base Stun Chance is 5%*(Bash SkillLV - 5) with a further modifier from character BaseLV and a minimum chance of 0%.
[Bash LV 6] 5% Stun Chance
[Bash LV 7] 10% Stun Chance
[Bash LV 8] 15% Stun Chance
[Bash LV 9] 20% Stun Chance
[Bash LV 10] 25% Stun Chance

sm_autoberserk

 Auto Berserk - Active

Auto Berserk
Max Level: 1
Type: Passive with activation
SP Cost: 5 per 10 sec
Target: Self
Cast Time: Instant
Cool Down: None
Duration: See below
Effect: When your HP goes below 25%, you gain the effect of Provoke L10 on yourself. That means +32% ATK and -60% VIT DEF. The effect lasts until the character returns to more than 25% HP. The skill can be set to activate or not. The skill will even function after it has drained all your SP.

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