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Skills Database

Skill

bd_adaptation

 Amp - Active

Adaptation to Circumstances
Max Level: 1
Type: Active
SP Cost: 1
Target: Self
Cast Time: Instant
Cool Down: None
Duration: Instant
Effect: Cancels a current song or dance. The same song may not be performed again immediately.

bd_encore

 Encore - Active

Requirements: Amp
Encore
Max Level: 1
Type: Active
SP Cost: See below
Cast Time: depends on last used skill
Cool Down: depends on last used skill
Effect: Performs the last song or dance again at half SP cost.

bd_lullaby

 Lullaby - Active

Requirements: Perfect Tablature
Lullaby
Max Level: 1
Type: Ensemble
SP Cost: 20
Upkeep: 1 SP every 4 sec
Target: Self
Area: 9x9 cells
Cast Time: Instant
Cool Down: None
Duration: 60 sec
Effect: Casts sleep on all enemies within area of effect. Effect will occur every 6 seconds for 60 seconds (11 times) and is affected by INT of the caster, but it has a chance to fail depending on resistances. Cannot be canceled by Dispell.

bd_richmankim

 Mental Sensing - Active

Requirements: Acoustic Rhythm
Mr. Kim A Rich Man
Max Level: 5
Type: Ensemble
SP Cost: 20
Upkeep: 1 SP every 3 sec
Target: Self
Area: 9x9 cells
Cast Time: Instant
Cool Down: None
Duration: 60 sec
Effect: Increases gained exp from mobs killed within the area of effect by (125+11*SkillLV)%. Cannot be canceled by Dispell.
[LV 1] +136% Experience Rate
[LV 2] +147% Experience Rate
[LV 3] +158% Experience Rate
[LV 4] +169% Experience Rate
[LV 5] +180% Experience Rate

bd_eternalchaos

 Down Tempo - Active

Requirements: Classical Pluck
Eternal Chaos
Max Level: 1
Type: Ensemble
SP Cost: 30
Upkeep: 1 SP every 4 sec
Target: Self
Area: 9x9 cells
Cast Time: Instant
Cool Down: None
Duration: 60 sec
Effect: Reduces the DEF of enemies to 0 within the area of effect. Cannot be canceled by Dispell.

bd_drumbattlefield

 Battle Theme - Active

Requirements: Song of Lutie
A Drum on the Battlefield
Max Level: 5
Type: Ensemble
SP Cost: 35 + 3*SkillLV
Upkeep: 1 SP every 3 sec
Target: Self
Area: 9x9 cells
Cast Time: Instant
Cool Down: None
Duration: 60 sec
Effect: Increase ATK by 25+25*SkillLV and DEF by 2+2*SkillLV of all party members within area of effect. Cannot be canceled by Dispell.
[LV 1] +50 ATK, +4 DEF
[LV 2] +75 ATK, +6 DEF
[LV 3] +100 ATK, +8 DEF
[LV 4] +125 ATK, +10 DEF
[LV 5] +150 ATK, +12 DEF

bd_ringnibelungen

 Harmonic Lick - Active

Requirements: Battle Theme
The Ring of Nibelungen
Max Level: 5
Type: Ensemble
SP Cost: 35 + 3*SkillLV
Upkeep: 1 SP every 3 sec
Target: Self
Area: 9x9 cells
Cast Time: Instant
Cool Down: None
Duration: Sustained
Effect: Increases damage of all Level 4 Weapons within area of effect by DEF-ignoring +50+25*SkillLV. Cannot be canceled by Dispell.
[LV 1] +75 Damage
[LV 2] +100 Damage
[LV 3] +125 Damage
[LV 4] +150 Damage
[LV 5] +175 Damage

bd_rokisweil

 Classical Pluck - Active

Requirements: Impressive Riff
Loki's Veil
Max Level: 1
Type: Ensemble
SP Cost: 15
Upkeep: 1 SP every 4 sec
Target: Self
Area: 9x9 cells
Cast Time: Instant
Cool Down: None
Duration: 60 sec
Effect: Blocks all skill use for everything (including players) within area of effect. Can not be canceled by Dispell. Does not work against Boss monsters.

bd_intoabyss

 Power Chord - Active

Requirements: Lullaby
Into the Abyss
Max Level: 1
Type: Ensemble
SP Cost: 10
Upkeep: 1 SP every 5 sec
Target: Self
Area: 9x9 cells
Cast Time: Instant
Cool Down: None
Duration: 60 sec
Effect: All party members within the area of effect are able to cast spells without gemstones and lay traps without using an item. Cannot be canceled by Dispell.

bd_siegfried

 Acoustic Rhythm - Active

Requirements: Magic Strings
Invulnerable Siegfried
Max Level: 5
Type: Ensemble
SP Cost: 20
Upkeep: 1 SP every 3 sec
Target: Self
Area: 9x9 cells
Cast Time: Instant
Cool Down: None
Duration: 60 sec
Effect: Increases resistance against elemental attacks and status ailments for all players in area of effect. Cannot be canceled by Dispell.
[LV 1] Elemental 60%, Ailments 10%
[LV 2] Elemental 65%, Ailments 20%
[LV 3] Elemental 70%, Ailments 30%
[LV 4] Elemental 75%, Ailments 40%
[LV 5] Elemental 80%, Ailments 50%

ba_musicallesson

 Music Lessons - Passive

Musical Lesson
Max Level: 10
Type: Passive
Effect: Raises Attack Power of instruments by 3 per SkillLV, and increases effects of songs. This skill also partially counters the walking speed reduction while performing.
[LV 1] ATK +3
[LV 2] ATK +6
[LV 3] ATK +9
[LV 4] ATK +12
[LV 5] ATK +15
[LV 6] ATK +18
[LV 7] ATK +21
[LV 8] ATK +24
[LV 9] ATK +27
[LV 10] ATK +30

ba_musicalstrike

 Melody Strike - Active

Requirements: Music Lessons
Musical Strike
Max Level: 5
Type: Offensive
SP Cost: 2*SkillLV - 1
Target: Enemy
Range: 9 cells
Cast Time: 1.5 sec
Cool Down: None
Duration: Instant
Effect: Fires a powerful arrow at the enemy, and may be used during songs. Element type of attack is dependent on equipped arrows. ATK increase is (125+25*SkillLV)%.
[LV 1] +150% ATK
[LV 2] +175% ATK
[LV 3] +200% ATK
[LV 4] +225% ATK
[LV 5] +250% ATK

ba_dissonance

 Unchained Serenade - Active

Requirements: Music Lessons , Amp
Dissonance
Max Level: 5
Type: Offensive
SP Cost: 15 + 3*SkillLV
Target: Self
Area: 7x7 cells
Cast Time: Instant
Upkeep: 1 SP every 3 sec
Cool Down: None
Duration: 30 sec
Effect: Hits enemies in area with a slow sonic attack, piercing their defense. Deals 30+10*SkillLV damage every 3 seconds for 30 seconds (11 attacks). Also occurs where two Bard songs overlap.
[LV 1] 40 ATK
[LV 2] 50 ATK
[LV 3] 60 ATK
[LV 4] 70 ATK
[LV 5] 80 ATK

ba_whistle

 Perfect Tablature - Active

Requirements: Unchained Serenade
A Whistle
Max Level: 10
Type: Active
SP Cost: 20 + 4*SkillLV
Upkeep: 1 SP every 5 sec
Target: Self
Area: 7x7 cells
Cast Time: Instant
Cool Down: None
Duration: 60 sec
Effect: Raises Flee Rate by SkillLV and Perfect Dodge by SkillLV/2 rounded down of all players in the area of effect.
The Flee Rate is affected by AGI, and Musical Lesson skill of the caster. The Perfect Dodge rate is affected by LUK, and Musical Lesson of the caster.
[LV 1] +1 Flee Rate & 1 Perfect Dodge
[LV 2] +2 Flee Rate & 1 Perfect Dodge
[LV 3] +3 Flee Rate & 2 Perfect Dodge
[LV 4] +4 Flee Rate & 2 Perfect Dodge
[LV 5] +5 Flee Rate & 3 Perfect Dodge
[LV 6] +6 Flee Rate & 3 Perfect Dodge
[LV 7] +7 Flee Rate & 4 Perfect Dodge
[LV 8] +8 Flee Rate & 4 Perfect Dodge
[LV 9] +9 Flee Rate & 5 Perfect Dodge
[LV 10] +10 Flee Rate & 5 Perfect Dodge

ba_assassincross

 Impressive Riff - Active

Requirements: Unchained Serenade
BA_ASSASSINCROSS#
Assassin Cross of Sunset
Max Level: 10
Type: Active
SP Cost: 35 + 3*SkillLV
Upkeep: 1 SP every 3 sec
Target: Self
Area: 7x7 cells
Cast Time: Instant
Cool Down: None
Duration: 120 sec
Effect: Increases attack rate of all players in the area of effect by (10+SkillLV)%. Sacks with Speed Potions but not with Adrenaline Rush or Weapon Quicken.
[LV 1] +11% ASPD
[LV 2] +12% ASPD
[LV 3] +13% ASPD
[LV 4] +14% ASPD
[LV 5] +15% ASPD
[LV 6] +16% ASPD
[LV 7] +17% ASPD
[LV 8] +18% ASPD
[LV 9] +19% ASPD
[LV 10] +20% ASPD

ba_poembragi

 Magic Strings - Active

Requirements: Unchained Serenade
A Poem of Bragi
Max Level: 10
Type: Active
SP Cost: 35 + 5*SkillLV
Upkeep: 1 SP every 5 sec
Target: Self
Area: 7x7 cells
Cast Time: Instant
Cool Down: None
Duration: 180 sec
Effect: Reduces casting time by 3% per SkillLV and Cool Down by 5% per SkillLV (on LV10 - 50%) of all spells used in the area of effect.
The amount of casting time reduced by this skill is affected by DEX and Musical Lesson skill level of the caster. The amount of delay after skill use is affected by INT and Musical Lesson skill level of the caster. Suffragium, the Priest skill, doesn't associate in this skill.
[LV 1] 3% Faster Cast & 3% Less Delay
[LV 2] 6% Faster Cast & 6% Less Delay
[LV 3] 9% Faster Cast & 9% Less Delay
[LV 4] 12% Faster Cast & 12% Less Delay
[LV 5] 15% Faster Cast & 15% Less Delay
[LV 6] 18% Faster Cast & 18% Less Delay
[LV 7] 21% Faster Cast & 21% Less Delay
[LV 8] 24% Faster Cast & 24% Less Delay
[LV 9] 27% Faster Cast & 27% Less Delay
[LV 10] 30% Faster Cast & 50% Less Delay

ba_appleidun

 Song of Lutie - Active

Requirements: Unchained Serenade
The Apple of Idun
Max Level: 10
Type: Active
SP Cost: 35 + 5*SkillLV
Upkeep: 1 SP every 6 sec
Target: Self
Area: 7x7 cells
Cast Time: Instant
Cool Down: None
Duration: 180 sec
Effect: Increases Maximum HP of all players in the area by (5+2*SkillLV)%. Also creates a healing zone, restoring 30+5*SkillLV HP every 6 seconds in the area of effect for up to 3 minutes (31 times total).
[LV 1] + 7% Maximum HP & Heals 35HP
[LV 2] + 9% Maximum HP & Heals 40HP
[LV 3] + 11% Maximum HP & Heals 45HP
[LV 4] + 13% Maximum HP & Heals 50HP
[LV 5] + 15% Maximum HP & Heals 55HP
[LV 6] + 17% Maximum HP & Heals 60HP
[LV 7] + 19% Maximum HP & Heals 65HP
[LV 8] + 21% Maximum HP & Heals 70HP
[LV 9] + 23% Maximum HP & Heals 75HP
[LV 10] + 25% Maximum HP & Heals 80HP

ba_pangvoice

 Pang Voice - Active

Pang Voice
Max Level: 1
Type: Active
SP Cost: 20
Target: Enemy
Range: Unknown
Cast Time: Unknown
Cool Down: Unknown
Duration: Instant
Effect: You scream out at a single target, causing the 'Confusion' status ailment. Does not work against Boss monsters.

ba_frostjoker

 Unbarring Octave - Active

Requirements: Encore

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