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Skills Database

Skill

so_firewalk

 Fire Walk - Active

Requirements: Volcano
Fire Walk
Max Level: 5
Type: Active / Special / Damage
SP Cost: 26+4*SkillLV
Cast Time: Unknown
Duration: 10+2*SkillLV sec
Effect: Generates fire under the feet of the caster, leaving a trail of fire element damage zones when you walk.
[LV 1] Up to 8 areas
[LV 2] Up to 10 areas
[LV 3] Up to 12 areas
[LV 4] Up to 14 areas
[LV 5] Up to 16 areas

so_electricwalk

 Electric Walk - Active

Requirements: Whirlwind
Electric Walk
Max Level: 5
Type: Active / Special / Damage
SP Cost: 26+4*SkillLV
Cast Time: Unknown
Duration: 10+2*SkillLV sec
Effect: Generates thunder under the feet of the caster, leaving a trail of wind element damage zones when you walk.
[LV 1] Up to 8 areas
[LV 2] Up to 10 areas
[LV 3] Up to 12 areas
[LV 4] Up to 14 areas
[LV 5] Up to 16 areas

so_spellfist

 Spell Fist - Active

Requirements: Hindsight
Spell Fist
Max Level: 5
Type: Active / Special / Damage
SP Cost: 36+4*SkillLV
Cast Time: Unknown
Duration: 15+5*SkillLV sec
Effect: Usable while casting fire/cold/lightening bolt, the bolt skill cast is interrupted and the magic power converges on the user's hands. While in this state your physical attacks will deal magic damage of the bolt. Higher skill level increases the damage. After a set duration or a number of hits have been dealt, the skill will cancel.
[LV 1] 2 hits
[LV 2] 3 hits
[LV 3] 4 hits
[LV 4] 5 hits
[LV 5] 6 hits

so_earthgrave

 Earth Grave - Active

Requirements: Earth Spike
Earth Grave
Max Level: 5
Type: Active / Damage
SP Cost: Unknown
Cast Time: Unknown
Effect: Summons numerous spikes from the ground that deals Earth element damage to all targets in the range, and may cause Bleeding status.
[LV 1] 7x7 cells
[LV 2] 7x7 cells
[LV 3] 7x7 cells
[LV 4] 9x9 cells
[LV 5] 9x9 cells

so_diamonddust

 Diamond Dust - Active

Requirements: Deluge
Diamond Dust
Max Level: 5
Type: Active / Damage
SP Cost: Unknown
Cast Time: Unknown
Effect: Calls a Cold Chill of Storm onto a targeted cell that deals Water Element Magic Damage that may cause Freezing status.
[LV 1] 7x7 cells
[LV 2] 7x7 cells
[LV 3] 7x7 cells
[LV 4] 9x9 cells
[LV 5] 9x9 cells

so_poison_buster

 Poison Buster - Active

Requirements: Cloud Kill
Poison Buster
Max Level: 5
Type: Active / Damage
SP Cost: 50+20*SkillLV
Cast Time: Unknown
Effect: Activates the poison within a target, causing the target to take large damage. When the skill is used it cancels poison status on the target. Has no effect on poison attribute monsters.

so_psychic_wave

 Psychic Wave - Active

Requirements: Dispell
Psychic Wave
Max Level: 5
Type: Active / Damage
Cast Time: Unknown
Effect: Fire's a wave of psychic energy at targets in range to deal multiple hits of neutral element magic damage. All targets that receive damage have a chance to be stunned.
[LV 1] 7x7 cells, 3 hits, SP Cost 48
[LV 2] 7x7 cells, 4 hits, SP Cost 56
[LV 3] 9x9 cells, 5 hits, SP Cost 64
[LV 4] 9x9 cells, 6 hits, SP Cost 70
[LV 5] 11x11 cells, 7 hits, SP Cost 78

so_cloud_kill

 Cloud Kill - Active

Requirements: Heaven's Drive
Cloud Kill
Max Level: 5
Type: Active / Damage
Cast Time: Unknown
Duration: 6+2*SkillLV sec
Effect: Summons a 7x7 radius poisonous cloud at a target location, continually dealing poison element damage and causing poison status. Targets that take damage have a chance to be changed to poison attribute.
[LV 1] SP Cost 48
[LV 2] SP Cost 56
[LV 3] SP Cost 64
[LV 4] SP Cost 70
[LV 5] SP Cost 78

so_striking

 Striking - Active

Requirements: Endow Blaze , Endow Tsunami, Endow Tornado, Endow Quake
Striking
Max Level: 5
Type: Active / Buff
SP Cost: Unknown
Cast Time: Unknown
Duration: 60 sec
Effect: Increases your own and your party member's weapon attack power and critical rate.
[LV 1] ATK +100, Critical Rate +1
[LV 2] ATK +150, Critical Rate +2
[LV 3] ATK +200, Critical Rate +3
[LV 4] ATK +250, Critical Rate +4
[LV 5] ATK +300, Critical Rate +5

so_warmer

 Warmer - Active

Requirements: Volcano , Whirlwind
Warmer
Max Level: 5
Type: Active / Damage
SP Cost: Unknown
Cast Time: Unknown
Duration: 35+5*SkillLV sec
Effect: Cancels Freezing and Frozen status in 7x7 AoE and prevents Freezing and Frozen for a certain duration. Also heals the target(s) every second for some amount of hp.

so_vacuum_extreme

 Vacuum Extreme - Active

Requirements: Magnetic Earth
Vacuum Extreme
Max Level: 5
Type: Active / Special
SP Cost: 60+4*SkillLV
Cast Time: Unknown
Duration: 4+1*SkillLV
Effect: Creates a vacuum at a target cell, that suspends all targets in a 7x7 area. Targets affected cannot move until the skill has ended.

so_varetyr_spear

 Varetyr Spear - Active

Requirements: Endow Quake , Whirlwind
Varetyr Spear
Max Level: 5
Type: Active / Damage
SP Cost: Unknown
Cast Time: Unknown
Effect: Deals Wind element Physical and Magical damage (MATK + ATK) and has a chance to stun the target.
[LV 1] 3x3 cells
[LV 2] 3x3 cells
[LV 3] 5x5 cells
[LV 4] 5x5 cells
[LV 5] 7x7 cells

so_arrullo

 Arrullo - Active

Requirements: Warmer
Arrullo
Max Level: 5
Type: Active / Special
SP Cost: Unknown
Cast Time: Unknown
Duration: 5+5*SkillLV sec
Effect: Causes [Deep Sleep] status on the target and surrounding cells. Disables chat while sleeping. Higher level increases success rate.
[LV 1] 3x3 cells
[LV 2] 3x3 cells
[LV 3] 5x5 cells
[LV 4] 5x5 cells
[LV 5] 7x7 cells

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