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Skills Database

Skill

wa_swing_dance

 Swing Dance - Active

Requirements: Deep Sleep Lullaby
Swing Dance
Max Level: 5
Type: Active / Buff
SP Cost: Unknown
Cast Time: Unknown
Duration: 50+50*SkillLV sec
Effect: Temporarily increases movement speed and attack speed for all party members.
[LV 1] Movement Speed +4%, ASPD +4%
[LV 2] Movement Speed +8%, ASPD +8%
[LV 3] Movement Speed +12%, ASPD +12%
[LV 4] Movement Speed +16%, ASPD +16%
[LV 5] Movement Speed +20%, ASPD +20%

wa_symphony_of_lover

 Symphony of Lovers - Active

Requirements: Deep Sleep Lullaby
Symphony of Lover
Max Level: 5
Type: Active / Buff
SP Cost: Unknown
Cast Time: Unknown
Duration: 50+50*SkillLV sec
Effect: Temporarily increases magic defense of yourself and party members.
[LV 1] 20% MDEF
[LV 2] 40% MDEF
[LV 3] 60% MDEF
[LV 4] 80% MDEF
[LV 5] 100% MDEF

wa_moonlit_serenade

 Moonlit Serenade - Active

Requirements: Deep Sleep Lullaby
Moonlit Serenade
Max Level: 5
Type: Active / Buff
SP Cost: Unknown
Cast Time: Unknown
Duration: 50+50*SkillLV sec
Effect: Temporarily increases magic attack power of yourself and party members.
[LV 1] 10% MATK
[LV 2] 20% MATK
[LV 3] 30% MATK
[LV 4] 40% MATK
[LV 5] 50% MATK

wm_lesson

 Lesson - Passive

Lesson
Max Level: 10
Type: Passive
Effect: Increases your Max SP and SP recovery. At skill level 5 and higher, allows you to use 3rd job song skills while doing 2nd job performance and ensemble skills.
[LV 1] Max SP +30
[LV 2] Max SP +60
[LV 3] Max SP +90
[LV 4] Max SP +120
[LV 5] Max SP +150
[LV 6] Max SP +180
[LV 7] Max SP +210
[LV 8] Max SP +240
[LV 9] Max SP +270
[LV 10] Max SP +300

wm_metalicsound

 Metallic Sound - Active

Requirements: Dominion Impulse
Metallic Sound
Max Level: 5
Type: Active / Damage
SP Cost: Unknown
Cast Time: Unknown
Duration: Unknown
Effect: Emits a high pitched sound at a single target, damaging their HP and SP. The damage is greatly increased if the target is currently asleep. Lesson skill level increases the damage.
[LV 1] 500% + Increased damage for Lesson
[LV 2] 550% + Increased damage for Lesson
[LV 3] 600% + Increased damage for Lesson
[LV 4] 650% + Increased damage for Lesson
[LV 5] 700% + Increased damage for Lesson

wm_reverberation

 Reverberation - Active

Requirements: Hip Shaker
Reverberation
Max Level: 5
Type: Active / Damage
SP Cost: Unknown
Cast Time: Unknown
Duration: Unknown
Effect: Generates high pitched sound waves from a location on the ground. When near these waves, you receive damage. You can have up to 3 reverberation's active at once, and when touched or the duration ends all targets in a 3x3 area take damage. The reverberation can be removed with ranged attacks or magic.
[LV 1] 400% ATK, 200% MATK
[LV 2] 500% ATK, 300% MATK
[LV 3] 600% ATK, 400% MATK
[LV 4] 700% ATK, 500% MATK
[LV 5] 800% ATK, 600% MATK

wm_dominion_impulse

 Dominion Impulse - Active

Requirements: Reverberation
Dominion Impulse
Max Level: 1
Type: Active / Special
Effect: Activates any Reverberations active in a 11 x 11 area around you. This can trigger the reverberations of other players as well.

wm_severe_rainstorm

 Severe Rainstorm - Active

Requirements: Slinging Arrow
Severe Rainstorm
Max Level: 5
Type: Active / Damage
Effect: Throws countless arrows into the air, which rain down on a 11 x 11 area, dealing 1 hit every 0.3 seconds. The skill requires 20 arrows, and fails if you do not have 20 arrows.
[LV 1] Duration 0.9 second
[LV 2] Duration 1.5 seconds
[LV 3] Duration 2.1 seconds
[LV 4] Duration 2.7 seconds
[LV 5] Duration 3.0 seconds

wm_poemofnetherworld

 Poem of The Netherworld - Active

Requirements: Lesson
Poem of the Netherworld
Max Level: 5
Type: Active / Debuff
Catalyst: 1 Throat Lozenge .
Effect: Create a special sound on a target cell that affects the targets reflexes, making them unable to move. You can have up to 5 active at once and they affect a 3x3 area. The skill does not affect boss monsters. The duration is affected by the difference in level between you and the target.
[LV 1] Effect Duration 8 sec, Sound Duration 9 sec
[LV 2] Effect Duration 10 sec, Sound Duration 11 sec
[LV 3] Effect Duration 12 sec, Sound Duration 13 sec
[LV 4] Effect Duration 14 sec, Sound Duration 15 sec
[LV 5] Effect Duration 16 sec, Sound Duration 17 sec

wm_voiceofsiren

 Voice of Siren - Active

Requirements: Poem of The Netherworld
Voice of Siren
Max Level: 5
Type: Active / Debuff
SP Cost: Unknown
Cast Time: Unknown
Duration: 12+3*SkillLV sec
Effect: Causes targets in a 11x11 area around the caster to become fascinated and drawn towards the caster. Monsters will be unable to attack you, and players will be unable to attack the user for the skill duration. While under the effect of the skill you will use the heart emotion. The skill duration is reduced proportionate to the target's level. The skill effect ends when the target receives damage.
[LV 1] Success Rate 30%
[LV 2] Success Rate 40%
[LV 3] Success Rate 50%
[LV 4] Success Rate 60%
[LV 5] Success Rate 70%

wm_deadhillhere

 Valley of Death - Active

Requirements: Circle of Nature's Sound
Valley of Death
Max Level: 5
Type: Active / Recovery
SP Cost: Unknown
Cast Time: Unknown
Catalyst: 1 Painful Tear.
Effect: Target 1 player is revived. That player is resurrected with HP equal to the SP they currently have. If the player has 0 SP, they are resurrected with 1 HP.
[LV 1] Success Rate 90%, Target's SP Consumption 100%
[LV 2] Success Rate 92%, Target's SP Consumption 80%
[LV 3] Success Rate 94%, Target's SP Consumption 60%
[LV 4] Success Rate 96%, Target's SP Consumption 40%
[LV 5] Success Rate 98%, Target's SP Consumption 20%

wm_lullaby_deepsleep

 Deep Sleep Lullaby - Active

Requirements: Lesson
Deep Sleep Lullaby
Max Level: 5
Type: Active / Debuff
SP Cost: Unknown
Cast Time: Unknown
Effect: All targets around you fall into Deep Sleep. While in deep sleep the target cannot move, attack, use items or skills. Being hit will wake them, but any damage they take in Deep Sleep status is amplified by 1.5 times. While in deep sleep the target recovers 1% of their HP/SP every 2 seconds.
[LV 1] Success Rate 90%, 11x11 cells
[LV 2] Success Rate 92%, 13x13 cells
[LV 3] Success Rate 94%, 15x15 cells
[LV 4] Success Rate 96%, 19x19 cells
[LV 5] Success Rate 98%, 21x21 cells

wm_sircleofnature

 Circle of Nature's Sound - Active

Requirements: Lesson
Circle of Nature's Sound
Max Level: 5
Type: Active / Recovery
SP Cost: Unknown
Cast Time: Unknown
Duration: 5+5*SkillLV sec
Effect: All targets in range receive the effect of Circle of Nature. Every second the effect consumes a fixed amount of SP and recovers your HP. If a player has no remaining SP, the effect ends for them.
[LV 1] Consumes 2 SP/sec, Recovers 40 HP/sec
[LV 2] Consumes 3 SP/sec, Recovers 80 HP/sec
[LV 3] Consumes 4 SP/sec, Recovers 120 HP/sec
[LV 4] Consumes 5 SP/sec, Recovers 240 HP/sec
[LV 5] Consumes 6 SP/sec, Recovers 360 HP/sec

wm_randomizespell

 Improvised Song - Active

Requirements: Poem of The Netherworld
Improvised Song
Max Level: 5
Type: Active / Special
SP Cost: Unknown
Cast Time: Unknown
Effect: Invokes one random Magician or Wizard abililty. Ignores any catalyst required for casting.
[LV 1] Uses a random Level 5 magic skill
[LV 2] Uses a random Level 6 magic skill
[LV 3] Uses a random Level 7 magic skill
[LV 4] Uses a random Level 8 magic skill
[LV 5] Uses a random Level 9 magic skill

wm_gloomyday

 Gloomy Day - Active

Requirements: Improvised Song
Gloomy Day
Max Level: 5
Type: Active / Buff or Debuff
Effect: Requires an instrument or whip to cast. Increases the damage of several specific skills, or reduces evasion and attack speed. The following skills are improved [ Hundred Spear / Brandish Spear / Spiral Pierce / Shield Charge / Shield Boomerang / Shield Chain / Shield Press ]. If you don't have any of those skills, instead your evasion and attack speed are reduced. Can be used on anyone in siege and PK areas
[LV 1] Evasion -25, ASPD -20%
[LV 2] Evasion -30, ASPD -25%
[LV 3] Evasion -35, ASPD -30%
[LV 4] Evasion -40, ASPD -35%
[LV 5] Evasion -45, ASPD -40%

wm_great_echo

 Great Echo - Active

Requirements: Metallic Sound
Great Echo
Max Level: 5
Type: Active / Damage / Chorus
SP Cost: Unknown
Cast Time: Unknown
Catalyst: 1 Throat Lozenge .
Effect: The user creates an incredibly loud echo which damages all enemies in range. If you have more Wanderers/Minstrels in party, the damage increases and SP cost is decreased. Consumes SP of all Wanderers/Minstrels in party.
[LV 1] 5x5 cells, 600% ATK
[LV 2] 7x7 cells, 800% ATK
[LV 3] 7x7 cells, 1000% ATK
[LV 4] 9x9 cells, 1200% ATK
[LV 5] 9x9 cells, 1400% ATK

wm_song_of_mana

 Song of Mana - Active

Requirements: Swing Dance , Symphony of Lovers, Moonlit Serenade
Song of Mana
Max Level: 5
Type: Active / Buff / Chorus
SP Cost: Unknown
Cast Time: Unknown
Duration: 0+30*SkillLV sec
Effect: A song which aids in the circulation of mana, recovering 10 sp every 3 seconds for all party members. The recovery amount is increased if there are more Wanderers/Minstrels in the party.

wm_dance_with_wug

 Dance With A Warg - Active

Requirements: Swing Dance , Symphony of Lovers, Moonlit Serenade
Dance With Warg
Max Level: 5
Type: Active / Buff / Chorus
SP Cost: Unknown
Cast Time: Unknown
Duration: 0+30*SkillLV sec
Effect: Sing a song with a fast tempo, increasing you and your parties attack speed silghtly, and reducing all cast time. The effect of this skill is improved as there are more Minstrels/Wanderers in party.

wm_sound_of_destruction

 Sound of Destruction - Active

Requirements: Saturday Night Fever , Melody of Sink
Sound of Destruction
Max Level: 5
Type: Active / Unique / Chorus
Effect: Cancels all song and chorus effects in a circumference around a target enemy. The success rate is based on the targets Int and Dex, the targets level, Sound of Destruction level, as well as the level of song or chorus skill in effect on the target. The success rate is increased if there are more Wanderers/Minstrels in the party.
[LV 1] 9 x 9 cells
[LV 2] 9 x 9 cells
[LV 3] 11 x 11 cells
[LV 4] 13 x 13 cells
[LV 5] 15 x 15 cells

wm_saturday_night_fever

 Saturday Night Fever - Active

Requirements: Dance With A Warg
Saturday Night Fever
Max Level: 5
Type: Active / Unique / Chorus
SP Cost: Unknown
Cast Time: Unknown
Effect: Throws all targets on screen including yourself into a frenzy. While in frenzy you can't recover HP or SP, your attack power increases, and your defense and evasion drop considerably. Additionally you cannot use skills or items. When the frenzy effect ends, you're forced to sit for 10 seconds. If more than 7 people enter frenzy at once, all players affected receive 9999 damage from the god of madness.
[LV 1] Drains 2% HP/SP every 3 sec, ATK +100, DEF -20%, Evasion -50%
[LV 2] Drains 3% HP/SP every 3 sec, ATK +200, DEF -30%, Evasion -60%
[LV 3] Drains 4% HP/SP every 3 sec, ATK +300, DEF -40%, Evasion -70%
[LV 4] Drains 5% HP/SP every 3 sec, ATK +400, DEF -50%, Evasion -80%
[LV 5] Drains 6% HP/SP every 3 sec, ATK +500, DEF -60%, Evasion -90%

wm_lerads_dew

 Lerad's Dew - Active

Requirements: Swing Dance , Symphony of Lovers, Moonlit Serenade
Lerad's Dew
Max Level: 5
Type: Active / Buff / Chorus
SP Cost: Unknown
Cast Time: Unknown
Duration: 10+10*SkillLV sec
Effect: Boosts max HP of party members on screen. Does not have any effect on Berserk characters. The amount of HP gained is greatly increased by the number of Wanderers/Minstrels in the party.
[LV 1] Max HP +5%
[LV 2] Max HP +10%
[LV 3] Max HP +15%
[LV 4] Max HP +20%
[LV 5] Max HP +25%

wm_melodyofsink

 Melody of Sink - Active

Requirements: Song of Mana
Melody of Sink
Max Level: 5
Type: Active / Buff / Chorus
SP Cost: Unknown
Cast Time: Unknown
Duration: 10+10*SkillLV sec
Effect: Increases magic attack power of all targets in a radius around you, while decreasing physical attack power. If the skill is overlapped with Warcry of Beyond, the last skill effect takes priority. The effect is increased by the number of Wanderers/Minstrels in party.
[LV 1] 5% MATK, -5% ATK
[LV 2] 10% MATK, -10% ATK
[LV 3] 15% MATK, -15% ATK
[LV 4] 20% MATK, -20% ATK
[LV 5] 25% MATK, -25% ATK

wm_beyond_of_warcry

 Warcry of Beyond - Active

Requirements: Lerad's Dew
Warcry of Beyond
Max Level: 5
Type: Active / Buff / Chorus
SP Cost: Unknown
Cast Time: Unknown
Duration: 10+10*SkillLV sec
Effect: Increases physical attack power of all targets in a radius around you, while decreasing magic attack power. If the skill is overlapped with Melody of Sink, the last skill effect takes priority. The effect is increased by the number of Wanderers/Minstrels in party.
[LV 1] 5% ATK, -5% MATK
[LV 2] 10% ATK, -10% MATK
[LV 3] 15% ATK, -15% MATK
[LV 4] 20% ATK, -20% MATK
[LV 5] 25% ATK, -25% MATK

wm_unlimited_humming_voice

 Unlimited Humming Voice - Active

Requirements: Sound of Destruction , Warcry of Beyond
Unlimited Humming Voice
Max Level: 5
Type: Active / Buff / Chorus
SP Cost: Unknown
Cast Time: Unknown
Duration: 10+10*SkillLV sec
Effect: Requires Instrument or Whip. Makes all skills and magic cast in a radius around you un-interruptable. However skills consume 15% more SP. If there are more Wanderers/Minstrels in party the increased SP consumption decreases.
[LV 1] Range 11 x 11 / Duration 60 seconds
[LV 2] Range 11 x 11 / Duration 90 seconds
[LV 3] Range 13 x 13 / Duration 120 seconds
[LV 4] Range 13 x 13 / Duration 150 seconds
[LV 5] Range 15 x 15 / Duration 180 seconds

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