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Skills Database

Skill

kn_spearmastery

 Spear Mastery - Passive

Spear Mastery
Max Level: 10
Type: Passive
Effect: Increases damage with all Spears by +4*SkillLV. If riding a Peco Peco, then the damage improvement is +5*SkillLV. This damage ignores modification from Armor and VIT defense, but not from Elemental and Card modifiers and applies to all hits for multi hit attacks.
[LV 1] ATK +4/+5
[LV 2] ATK +8/+10
[LV 3] ATK +12/+15
[LV 4] ATK +16/+20
[LV 5] ATK +20/+25
[LV 6] ATK +24/+30
[LV 7] ATK +28/+35
[LV 8] ATK +32/+40
[LV 9] ATK +36/+45
[LV 10] ATK +40/+50

kn_pierce

 Pierce - Active

Requirements: Spear Mastery
Pierce
Max Level: 10
Type: Offensive
SP Cost: 9
Target: 1 Enemy
Range: 2 cells
Cast Time: Instant
Cool Down: ASPD
Duration: Instant
Effect: Hits for an ATK of (100+10*SkillLV)%. Number of hits depends on the size of the target. Small = 1, Medium = 2, Large = 3. Players are considered to be medium. Can only be used with spears.
[Small] 1 Hit
[Medium] 2 Hits
[Big] 3 Hits
[LV 1] 110% ATK, HIT +5
[LV 2] 120% ATK, HIT +10
[LV 3] 130% ATK, HIT +15
[LV 4] 140% ATK, HIT +20
[LV 5] 150% ATK, HIT +25
[LV 6] 160% ATK, HIT +30
[LV 7] 170% ATK, HIT +35
[LV 8] 180% ATK, HIT +40
[LV 9] 190% ATK, HIT +45
[LV 10] 200% ATK, HIT +50

kn_brandishspear

 Brandish Spear - Active

Requirements: Peco Peco Riding , Spear Stab
Brandish Spear
Max Level: 10
Type: Offensive
SP Cost: 12
Target: 1 Enemy
Range: 2 cells
Splash range: See below
ATK Type: Weapon property, Melee, Area, Physical attack
Cast Time: 1 sec (uninterruptible)
Cool Down: 0.7 sec
Duration: Instant
Effect: An area attack with an ATK of (100+20*SkillLV)%. Can only be used while mounted and wielding a Spear class weapon. During the Cast Time, character DEF is reduced to 2/3. The affected area varies with level as follows:
L1-3: Area 1
L4-6: Area 1+2
L7-9: Area 1+2+3
L10: Area 1+2+3+4.
The following diagram shows the areas:
.444.
33333
22222
11111
11 X11
where X marks the knight.
[LV 1] 120% ATK 1 cell Splash range
[LV 2] 140% ATK 1 cell Splash range
[LV 3] 160% ATK 1 cell Splash range
[LV 4] 180% ATK 2 cell Splash range
[LV 5] 200% ATK 2 cell Splash range
[LV 6] 220% ATK 2 cell Splash range
[LV 7] 240% ATK 3 cell Splash range
[LV 8] 260% ATK 3 cell Splash range
[LV 9] 280% ATK 3 cell Splash range
[LV 10] 300% ATK 4 cell Splash range

kn_spearstab

 Spear Stab - Active

Requirements: Pierce
Spear Stab
Max Level: 10
Type: Offensive
SP Cost: 9
Target: 1 Enemy
Range: 4 cells
ATK Type: Weapon property, Melee, Area, Physical attack
Cast Time: Instant
Cool Down: 1 sec
Duration: Instant
Effect: One Cell splash (yes, only 1x1) melee attack with an ATK of (100+20*SkillLV)%. Targets are knocked back 6 cells. This skill can only be used with Spear class weapons.
[LV 1] 120% ATK
[LV 2] 140% ATK
[LV 3] 160% ATK
[LV 4] 180% ATK
[LV 5] 200% ATK
[LV 6] 220% ATK
[LV 7] 240% ATK
[LV 8] 260% ATK
[LV 9] 280% ATK
[LV 10] 300% ATK

kn_spearboomerang

 Spear Boomerang - Active

Requirements: Pierce
Spear Boomerang
Max Level: 5
Type: Offensive
SP Cost: 10
Target: 1 Enemy
Range: 1 + 2*SkillLV cells
Cast Time: Instant
Cool Down: 1 sec
Duration: Instant
Effect: A ranged attack with an ATK of (100+50*SkillLV)%. This skill can only be used with Spear class weapons.
[LV 1] 150% ATK, 3 cell Range
[LV 2] 200% ATK, 5 cell Range
[LV 3] 250% ATK, 7 cell Range
[LV 4] 300% ATK, 9 cell Range
[LV 5] 350% ATK, 11 cell Range

kn_twohandquicken

 Twohand Quicken - Active

Requirements: Two-Handed Sword Mastery
Two-Hand Quicken
Max Level: 10
Type: Active
SP Cost: 10 + 4*SkillLV
Target: Self
Cast Time: Instant
Cool Down: 1 sec
Duration: 30*SkillLV
Effect: Decreases weapon swing delay with two-handed swords by 30%. This skill only works with Two-Hand Sword class weapons and the effect cancels when switching to any other type.
[LV 1] Lasts 30secs
[LV 2] Lasts 60Secs
[LV 3] Lasts 90Secs
[LV 4] Lasts 120Secs
[LV 5] Lasts 150Secs
[LV 6] Lasts 180Secs
[LV 7] Lasts 210Secs
[LV 8] Lasts 240Secs
[LV 9] Lasts 270Secss
[LV 10] Lasts 300Secs

kn_autocounter

 Counter Attack - Active

Requirements: Two-Handed Sword Mastery
Auto Counter
Max Level: 5
Type: Active
SP Cost: 3
Target: Self
Cast Time: Instant
Cool Down: ASPD
Duration: 0.4*SkillLV sec
Effect: Puts character into the counter stance until duration expires. If attacked from the front while in counter stance, character will block the attack and counterattack. While in the counter stance, the character cannot move.
The counterattack doubles Critical Rate but that doesn't mean the user can hit the target without failure.
[LV 1] 0.4 Seconds
[LV 2] 0.8 Seconds
[LV 3] 1.2 Seconds
[LV 4] 1.6 Seconds
[LV 5] 2.0 Seconds

kn_bowlingbash

 Bowling Bash - Active

Requirements: Bash , Magnum Break, Two-Handed Sword Mastery, Twohand Quicken, Counter Attack
Bowling Bash
Max Level: 10
Type: Offensive
SP Cost: 12 + SkillLV
Target: 1 Enemy
Range: 2 cells
Cast Time: 0.7 sec (uninterruptible)
Cool Down: 1 sec
Duration: Instant
Effect: Hits one enemy with an ATK of (100+40*SkillLV)%. The enemy is knocked back up to 5 cells. If that enemy hits any other enemies, then the hit becomes a 3x3 cell melee splash attack at that point with additional damage to these secondary targets. During the Cast Time character's DEF is reduced to 2/3.
[LV 1] 140% Damage, Knock back 1 cell
[LV 2] 180% Damage, Knock back 1 cell
[LV 3] 220% Damage, Knock back 2 cell
[LV 4] 260% Damage, Knock back 2 cell
[LV 5] 300% Damage, Knock back 3 cell
[LV 6] 340% Damage, Knock back 3 cell
[LV 7] 380% Damage, Knock back 4 cell
[LV 8] 420% Damage, Knock back 4 cell
[LV 9] 460% Damage, Knock back 5 cell
[LV 10] 500% Damage, Knock back 5 cell

kn_riding

 Peco Peco Riding - Passive

Requirements: Endure
Riding
Max Level: 1
Type: Passive
Effect: This skill allows the character to ride a Peco Peco. Mounted characters gain an additional 25% walking speed (cumulative with AGI UP) and the maximum weight limit a character can carry is increased by 1000.
Mounted characters also attack at half the normal speed, but this penalty can be reduced or offset by levels in Cavalry Mastery. While mounted, the size modifier of spear vs. medium size is 100% instead of 75%.
The Peco Peco must be hired from Peco Peco Breeder in Prontera (55/350) at a cost of 2500z. If the character dismounts (by clicking on the OFF button in the equipment window), then the Peco Peco disappears and a new one must be hired.

kn_cavaliermastery

 Cavalier Mastery - Passive

Requirements: Peco Peco Riding
Cavalry Mastery
Max Level: 5
Type: Passive
Effect: Helps return weapon swinging speed to normal while riding a Peco Peco. The swinging speed while riding a Peco Peco is (50+10*SkillLV)% based on unmounted ASPD. This can be incorporated into ASPD as Weapon Delay*(2 - 0.2*SkillLV)*(250 - AGI - [DEX/4])/250.
[LV 1] 60% ASPD
[LV 2] 70% ASPD
[LV 3] 80% ASPD
[LV 4] 90% ASPD
[LV 5] Normal ASPD

kn_onehand

 Onehand Quicken - Active

Requirements: Twohand Quicken
One-Hand Quicken
Max Level: 1
Type: Active
SP Cost: 100
Target: Self
Cast Time: Instant
Cool Down: 1 sec
Duration: 300 sec
Effect: Decreases weapon swing delay with one-handed swords by 30%. Cancels the effect of any ASPD Potion when used, however you may use any such potion after casting.
This skill only works with One-Hand Sword class weapons and the effect cancels when switching to any other type.

kn_chargeatk

 Charge Attack - Active

Charge Attack
Max Level: 1
Type: Offensive
SP Cost: 40
Target: Enemy
Range: Unknown
Cast Time: Unknown
Cool Down: Unknown
Duration: Instant
Effect: Charge at the single enemy that's away from you at range immediately.
Further the enemy is from you, higher your ATK will be, but also increase your casting time of this skill.

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