Max Level: 5
Type: Active, Level Selectable
SP Cost: 1
Range: 9 cells
Cast Time: Instant
Cool Down: 0.5 sec
Effect: Allows you to throw a potion at yourself, another party or guild member with increased healing efficiency. Higher skill levels allow the use of more potent potions and the selected level determines the potion type that is used.
Learned SkillLV also increases the impact potency by 10% per SkillLV which stacks with existing bonuses like Learning Potion, VIT and INT, Increase Recuperative Power and Increase Spiritual Power (yes, with maxed Increase Recuperative Power the healed amount is doubled).
It uses up one Potion of the thrown type. It will not damage Undead when you use a healing potion on them.
[LV 1] +10% Heal, Up to Red Potion
[LV 2] +20% Heal, Up to Orange Potion
[LV 3] +30% Heal, Up to Yellow Potion
[LV 4] +40% Heal, Up to White Potion
[LV 5] +50% Heal, Up to Blue Potion